[Bug 105089] radeonsi GPU lockup / crash with wine [The Witcher 3]

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 14 10:33:02 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105089

            Bug ID: 105089
           Summary: radeonsi GPU lockup / crash with wine [The Witcher 3]
           Product: Mesa
           Version: 17.3
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel at lists.freedesktop.org
          Reporter: housegregory299 at gmail.com
        QA Contact: dri-devel at lists.freedesktop.org

Hi

I have GPU lockup after few minutes of playing The Witcher 3 (the quest is
Ciri's story: The King of the wolves)

I use wine vanilla with patch:
https://raw.githubusercontent.com/wine-compholio/wine-staging/master/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch

I also tried various wine vanilla and wine staging from 2.22 to 3.1.


My specs are:
Radeon R7 350 (02:00.0 VGA compatible controller: Advanced Micro Devices, Inc.
[AMD/ATI] Cape Verde PRO [Radeon HD 7750/8740 / R7 250E] (rev 87))
Xorg 1.19.3
Linux 4.14.12
mesa-17.3.1 (I had same issue with mesa-git)
llvm-5.0

OpenGL renderer string: AMD CAPE VERDE (DRM 3.19.0 / 4.14.12-gentoo, LLVM
5.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.1
OpenGL core profile shading language version string: 4.50

Maybe I should do some tests here, but I don't know which of these.

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