[PATCH 0/5] drm/vc4: Fix negative X/Y positioning of planes
Boris Brezillon
boris.brezillon at bootlin.com
Wed Jul 25 15:32:04 UTC 2018
Hello Eric,
This is an attempt at fixing support for negative X/Y positioning of
various FB formats. I kept you as the author since I started from your
initial work and fixed a few things + split the changes in several
commits. Let me know if that's a problem, and I change the author.
This series has been tested with a modified modetest (support for this
modifier has been added).
Note that I plan to test/debug support for negative X/Y positioning of
SANDXX planes.
Regards,
Boris
Eric Anholt (5):
drm/vc4: Fix TILE_Y_OFFSET definitions
drm/vc4: Define missing PICTH0_SINK_PIX field
drm/vc4: Use drm_atomic_helper_check_plane_state() to simplify the
logic
drm/vc4: Move ->offsets[] adjustment out of
setup_clipping_and_scaling()
drm/vc4: Fix negative X/Y positioning of planes using T_TILES modifier
drivers/gpu/drm/vc4/vc4_drv.h | 9 --
drivers/gpu/drm/vc4/vc4_plane.c | 272 ++++++++++++++++++++++++----------------
drivers/gpu/drm/vc4/vc4_regs.h | 8 +-
3 files changed, 170 insertions(+), 119 deletions(-)
--
2.14.1
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