[PATCH 1/5] drm/vc4: Fix TILE_Y_OFFSET definitions

Boris Brezillon boris.brezillon at bootlin.com
Wed Jul 25 15:32:05 UTC 2018


From: Eric Anholt <eric at anholt.net>

Y_OFFSET field starts at bit 8 not 7.

Signed-off-by: Eric Anholt <eric at anholt.net>
Signed-off-by: Boris Brezillon <boris.brezillon at bootlin.com>
---
 drivers/gpu/drm/vc4/vc4_regs.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_regs.h b/drivers/gpu/drm/vc4/vc4_regs.h
index d6864fa4bd14..ccbd6b377ffe 100644
--- a/drivers/gpu/drm/vc4/vc4_regs.h
+++ b/drivers/gpu/drm/vc4/vc4_regs.h
@@ -1043,8 +1043,8 @@ enum hvs_pixel_format {
 #define SCALER_PITCH0_TILE_LINE_DIR		BIT(15)
 #define SCALER_PITCH0_TILE_INITIAL_LINE_DIR	BIT(14)
 /* Y offset within a tile. */
-#define SCALER_PITCH0_TILE_Y_OFFSET_MASK	VC4_MASK(13, 7)
-#define SCALER_PITCH0_TILE_Y_OFFSET_SHIFT	7
+#define SCALER_PITCH0_TILE_Y_OFFSET_MASK	VC4_MASK(13, 8)
+#define SCALER_PITCH0_TILE_Y_OFFSET_SHIFT	8
 #define SCALER_PITCH0_TILE_WIDTH_R_MASK		VC4_MASK(6, 0)
 #define SCALER_PITCH0_TILE_WIDTH_R_SHIFT	0
 
-- 
2.14.1



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