[Bug 106928] When starting a match Rocket League crashes on "Go"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jun 29 20:23:45 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106928

--- Comment #15 from ubizjak at gmail.com ---
(In reply to Dave Airlie from comment #14)
> I think Roland's first patch is correct, just call fold_alu_op2 if we get
> back 2 sources from fold_assoc. return true is for when we've finished all
> folding on that instruction, so I don't think that's correct without calling
> fold_alu_op2

LGTM then (it also fixes the failure for me), but can we please drop the "else"
from the patch, it is really confusing.

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