[Bug 107990] Got Dying Light working in Arch by changing Mesa's compile steps, how to get it working Out Of the Box?

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 28 01:03:31 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107990

--- Comment #4 from Thomas Crider <gloriouseggroll at gmail.com> ---
Just an update on this, you don't need to change Arch's compiler flags.
I compiled mesa with the default flags and used glvnd=false, then used
LD_PRELOAD for just libGL.so.1.2.0 and libglapi.so.0.0.0 and the game ran. I
was able to copy just those two alone to the Dying Light install directory and
LD_PRELOAD them from the directory. The problem is definitely an issue with
glvnd and mesa-libgl

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