[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Aug 16 18:17:02 UTC 2019


--- Comment #22 from Marek Olšák <maraeo at gmail.com> ---
Connor, the hardware manages the scratch buffer alloc/dealloc. You don't have
to allocate more than one.

The problem with Civ VI is that VGPR indexing has never been properly
implemented for gfx9 in LLVM.

You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20190816/132a39cb/attachment.html>

More information about the dri-devel mailing list