[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Aug 16 18:17:02 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=104602

--- Comment #22 from Marek Olšák <maraeo at gmail.com> ---
Connor, the hardware manages the scratch buffer alloc/dealloc. You don't have
to allocate more than one.

The problem with Civ VI is that VGPR indexing has never been properly
implemented for gfx9 in LLVM.

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