[Bug 107990] Got Dying Light working in Arch by changing Mesa's compile steps, how to get it working Out Of the Box?
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jan 31 08:26:30 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=107990
--- Comment #9 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Thanks for investigating. The brute force fix is to finish implementing
EXT_direct_state_access. I have a partial implementation here which is able to
run Doom and Wolfenstein with this extension enabled[1].
Implementing the feature in Mesa shouldn't be all that difficult. The hardest
part will be writing all the piglit tests before this will be accepted in Mesa.
Currently I don't see myself working on this anytime in the near future, so
anyone is free to try pick this up.
[1] https://gitlab.freedesktop.org/tarceri/mesa/commits/EXT_direct_state_access
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