[Bug 109524] "Invalid glsl version in shading_language_version()" when trying to run directX games using wine

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jul 3 07:14:50 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109524

--- Comment #3 from BabylonAS <BabylonAS at yandex.ru> ---
Connected to this bug report on WineHQ:
https://bugs.winehq.org/show_bug.cgi?id=47389

Confirmed for Mesa 18.3.6. R100-class GPU too (ATI Mobility Radeon 7000 IGP).

R100 class Radeon GPUs only support OpenGL up to 1.3, while GLSL has only
become a thing as an extension for 1.4 and finally an integral feature in 2.0.
Does that mean OpenGL Shading Language support is nowadays necessary for Mesa?

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