[Bug 109524] "Invalid glsl version in shading_language_version()" when trying to run directX games using wine
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 4 23:23:16 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109524
--- Comment #7 from Ilia Mirkin <imirkin at alum.mit.edu> ---
This patch should avoid the error being printed:
https://patchwork.freedesktop.org/patch/315751/
However I suspect that the calling code will continue to crash -- we return a
NULL pointer, and I suspect that the caller expects this to be non-null.
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