[Bug 101749] sclk scales badly in war thunder

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jun 30 13:42:30 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=101749

higuita at gmx.net changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #4 from higuita at gmx.net ---
war thunder game downgraded the existent opengl4 engine  (used only by linux)
to opengl3 (share with macosx), to free resources to develop the vulkan
version, so i can't test anymore the same setup...

... but testing with the current oepngl3 version, sclk jumps to the max
frequency when the game is running, so i would say that this really improved a
lot in recent kernels

i'm using right now kernel 5.1.x kernel and mesa 19.1.1

So this can probably be closed

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