[Bug 101749] sclk scales badly in war thunder
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jun 30 13:42:30 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=101749
higuita at gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |RESOLVED
Resolution|--- |FIXED
--- Comment #4 from higuita at gmx.net ---
war thunder game downgraded the existent opengl4 engine (used only by linux)
to opengl3 (share with macosx), to free resources to develop the vulkan
version, so i can't test anymore the same setup...
... but testing with the current oepngl3 version, sclk jumps to the max
frequency when the game is running, so i would say that this really improved a
lot in recent kernels
i'm using right now kernel 5.1.x kernel and mesa 19.1.1
So this can probably be closed
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