[Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Mar 22 16:56:26 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=108824

--- Comment #3 from dnicolas at gmail.com ---
I'm also finding the same problem with Blender 2.80. Sometimes it crashes
**very** often. Making it almost unusable.

Is there anyone who can take a look at this?

AMDGPU (Vega 56)
Kernel 4.20.15
Mesa 18.3.4
Fedora 29

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