[Bug 111763] ring_gfx hangs/freezes on Navi gpus

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Nov 1 16:26:54 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111763

--- Comment #17 from wychuchol <wychuchol7777 at gmail.com> ---
(In reply to Andrew Sheldon from comment #16)
> (In reply to wychuchol from comment #14)
> > RX 5700 XT Pop OS 19.10 latest Oibaf mesa not sure what llvm
> > Anomaly 1.5.0 update 3 standalone 64 bit mod for S.T.A.L.K.E.R. Call of
> > Pripyat running under wine d3dx11_43->dxvk (winetricks dxvk d3dcompiler_43
> > d3dx11_43)
> > 
> > Oct 30 02:49:30 pop-os kernel: [ 4864.627343]
> > [drm:amdgpu_dm_commit_planes.constprop.0 [amdgpu]] *ERROR* Waiting for
> > fences timed out!
> > Oct 30 02:49:30 pop-os kernel: [ 4869.231450] [drm:amdgpu_job_timedout
> > [amdgpu]] *ERROR* ring gfx_0.0.0 timeout, signaled seq=2626284, emitted
> > seq=2626286
> > Oct 30 02:49:30 pop-os kernel: [ 4869.231486] [drm:amdgpu_job_timedout
> > [amdgpu]] *ERROR* Process information: process AnomalyDX11.exe pid 5791
> > thread AnomalyDX11.exe pid 5791
> > Oct 30 02:49:30 pop-os kernel: [ 4869.231487] [drm] GPU recovery disabled.
> > 
> > Happens at random. Sometimes hangs straight away, sometimes can go over an
> > hour without crash. Complete crash, no option available besides hard reset.
> > Not even mouse pointer would move (as with sdma0 hang).
> > 
> > I'm sorry if it's not the right place to report this, I'm somewhat new to
> > all of this.
> 
> Ring gfx type hangs tend to be in Mesa. Report here:
> https://gitlab.freedesktop.org/mesa/mesa/issues
> 
> Also I'm not sure how up to date the Oibaf repo is, but Mesa git landed ACO
> recently for Navi cards. You can try with RADV_PERFTEST=aco environment
> variable set if your Mesa is new enough, and you might have better luck with
> hangs.

Thank you so very much, no way to be sure since they seemed to happen at random
but I think I'd experience at least 2 or 3 hangs in the time I've tested it but
smooth ride so far. No performance impact either but running this game as I do
I'm supposedly laying most of the calculations on CPU not GPU.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20191101/b8264acf/attachment.html>


More information about the dri-devel mailing list