[Bug 111763] ring_gfx hangs/freezes on Navi gpus

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Nov 10 13:55:58 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111763

--- Comment #32 from Marko Popovic <popovic.marko at protonmail.com> ---
(In reply to Daniel Suarez from comment #31)
> (In reply to Marko Popovic from comment #30)
> > (In reply to Daniel Suarez from comment #29)
> > > (In reply to Marko Popovic from comment #28)
> > > > I think this bug report can be closed now, Mesa 20 git basically fixes radv
> > > > related ring_gfx hangs, there is still hang that happens in Citra emulator
> > > > (ngg related) but AMD developers are aware of it so will probably get fixed
> > > > too.
> > > 
> > > Yeah.. "soon". Still waiting for them to fix bug 111481
> > 
> > SDMA hangs have nothing to do with ring_gfx hangs which were mostly radv
> > related and are fixed now
> 
> Still, I can't even play Vulkan titles reliably because the system
> constantly hangs even with the workarounds in the bug report. AMD really
> needs to fix them.

Mesa 20.0 should fix Vulkan hangs for you, and with nodma SDMA is disabled
fully so you can't get any hangs that are SDMA related.

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