[Bug 111763] ring_gfx hangs/freezes on Navi gpus

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Nov 10 13:58:51 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111763

--- Comment #33 from Daniel Suarez <danielsuarez369 at protonmail.com> ---
(In reply to Marko Popovic from comment #32)
> (In reply to Daniel Suarez from comment #31)
> > (In reply to Marko Popovic from comment #30)
> > > (In reply to Daniel Suarez from comment #29)
> > > > (In reply to Marko Popovic from comment #28)
> > > > > I think this bug report can be closed now, Mesa 20 git basically fixes radv
> > > > > related ring_gfx hangs, there is still hang that happens in Citra emulator
> > > > > (ngg related) but AMD developers are aware of it so will probably get fixed
> > > > > too.
> > > > 
> > > > Yeah.. "soon". Still waiting for them to fix bug 111481
> > > 
> > > SDMA hangs have nothing to do with ring_gfx hangs which were mostly radv
> > > related and are fixed now
> > 
> > Still, I can't even play Vulkan titles reliably because the system
> > constantly hangs even with the workarounds in the bug report. AMD really
> > needs to fix them.
> 
> Mesa 20.0 should fix Vulkan hangs for you, and with nodma SDMA is disabled
> fully so you can't get any hangs that are SDMA related.

That workaround delays the hangs af best, and I have gotten hangs from OpenGl
Games and also by using amdvlk. 

Don't get me wrong I'm not saying this bug report shouldn't be closed, I'm just
saying that you saying "soon" is very misleading. AMD hasn't still properly
fixed bugs that lead to hangs by just watching Firefox, and it's been MONTHS.
"soon" for them is months apperantly

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