[Bug 111763] ring_gfx hangs/freezes on Navi gpus
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 13 00:04:37 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111763
--- Comment #37 from Andrew Sheldon <asheldon55 at gmail.com> ---
(In reply to Daniel Suarez from comment #33)
> That workaround delays the hangs af best, and I have gotten hangs from
> OpenGl Games and also by using amdvlk.
>
Those hangs shouldn't be SDMA related, however. If you are getting hangs from
specific games, report them on the corresponding bug tracker
(https://gitlab.freedesktop.org/mesa/mesa for OGL and RADV,
https://github.com/GPUOpen-Drivers/AMDVLK/issues for AMDVLK).
I suggest using RADV_PERFTEST=aco with mesa-git for the most stable Vulkan
experience (or try the AMDGPU-PRO Vulkan driver).
There's also the "divide error" random hang issue, but it shouldn't be related
to SDMA either.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20191113/fa27a6c4/attachment.html>
More information about the dri-devel
mailing list