[PATCH 0/5] drm/udl: Convert to GEM framebuffer helpers
Thomas Zimmermann
tzimmermann at suse.de
Tue Nov 26 08:49:23 UTC 2019
Am 25.11.19 um 19:39 schrieb Sam Ravnborg:
> Hi Thomas.
>
> On Thu, Nov 14, 2019 at 03:10:20PM +0100, Thomas Zimmermann wrote:
>> Udl uses struct udl_framebuffer for representing its framebuffer. The
>> type can be replaced by the standard DRM framebuffer structure.
>>
>> Patches 1 to 4 prepare the driver for the conversion. Patch 5 replaces
>> the structure.
>>
>> The patchset has been tested by running the fb console, X11 and Weston
>> on a DisplayLink adapter.
>
> Series looks good, with some nice cleanup to prepare for the
> removal of udl_framebuffer.
>
> Whole series is:
> Acked-by: Sam Ravnborg <sam at ravnborg.org>
Thanks!
>
>>
>> Thomas Zimmermann (5):
>> drm/udl: Unmap buffer object after damage update
>> drm/udl: Remove udl implementation of GEM's free_object()
>> drm/udl: Store active framebuffer in device structure
>> drm/udl: Call udl_handle_damage() with DRM framebuffer
>> drm/udl: Replace struct udl_framebuffer with generic implementation
>>
>> drivers/gpu/drm/udl/udl_drv.h | 14 ++--
>> drivers/gpu/drm/udl/udl_fb.c | 131 +++++++++++-------------------
>> drivers/gpu/drm/udl/udl_gem.c | 18 +---
>> drivers/gpu/drm/udl/udl_main.c | 3 +
>> drivers/gpu/drm/udl/udl_modeset.c | 31 +++----
>> 5 files changed, 70 insertions(+), 127 deletions(-)
>>
>> --
>> 2.23.0
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Felix Imendörffer
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