[PATCH 0/5] drm/udl: Convert to GEM framebuffer helpers

Thomas Zimmermann tzimmermann at suse.de
Tue Nov 26 08:49:23 UTC 2019



Am 25.11.19 um 19:39 schrieb Sam Ravnborg:
> Hi Thomas.
> 
> On Thu, Nov 14, 2019 at 03:10:20PM +0100, Thomas Zimmermann wrote:
>> Udl uses struct udl_framebuffer for representing its framebuffer. The
>> type can be replaced by the standard DRM framebuffer structure.
>>
>> Patches 1 to 4 prepare the driver for the conversion. Patch 5 replaces
>> the structure.
>>
>> The patchset has been tested by running the fb console, X11 and Weston
>> on a DisplayLink adapter.
> 
> Series looks good, with some nice cleanup to prepare for the
> removal of udl_framebuffer.
> 
> Whole series is:
> Acked-by: Sam Ravnborg <sam at ravnborg.org>

Thanks!

> 
>>
>> Thomas Zimmermann (5):
>>   drm/udl: Unmap buffer object after damage update
>>   drm/udl: Remove udl implementation of GEM's free_object()
>>   drm/udl: Store active framebuffer in device structure
>>   drm/udl: Call udl_handle_damage() with DRM framebuffer
>>   drm/udl: Replace struct udl_framebuffer with generic implementation
>>
>>  drivers/gpu/drm/udl/udl_drv.h     |  14 ++--
>>  drivers/gpu/drm/udl/udl_fb.c      | 131 +++++++++++-------------------
>>  drivers/gpu/drm/udl/udl_gem.c     |  18 +---
>>  drivers/gpu/drm/udl/udl_main.c    |   3 +
>>  drivers/gpu/drm/udl/udl_modeset.c |  31 +++----
>>  5 files changed, 70 insertions(+), 127 deletions(-)
>>
>> --
>> 2.23.0

-- 
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Felix Imendörffer

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