[Bug 109955] amdgpu [RX Vega 64] system freeze while gaming
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Oct 23 01:52:58 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109955
--- Comment #118 from Rodney A Morris <rodamorris at gmail.com> ---
(In reply to haro41 from comment #117)
> ...are this craches more frequently with VSYNC enabled?
>
> If yes, it could be the same thing like this bug:
>
> https://bugs.freedesktop.org/show_bug.cgi?id=110777
vsync is defintely on for both Stellaris and Hearts of Iron.
I looked over the bug report you linked to. It is very interesting and I will
follow with interest. The next time I play Stellaris or Hearts of Iron IV, I
will have to see if I can record my memory frequency values to see if they are
indeed not moving off the base frequency under low load with v-sync enabled.
The problem manifesting under low load would explain why I cannot replicate the
problem while running Unigine Superposition.
I began to wonder if powerplay and the frequency at which the chip and memory
were operating were not the problem after reading the following bug report for
Vega 20:
https://bugs.freedesktop.org/show_bug.cgi?id=110674
Last Friday, I attempted to capture the operating frequency and temps, but my
attempt utterly failed.
I will disable v-sync and see if that improves and report back here. If I
manage to capture frequency data, I will report back here and may be your
thread.
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