[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 9 17:03:33 UTC 2019


--- Comment #30 from roland at rptd.ch <roland at rptd.ch> ---
How I best test this? Just check out the branch and build it or apply it
somehow to the mesa branch I have here from bisecting?

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