[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Sep 9 17:47:20 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111077
--- Comment #31 from Matt Turner <mattst88 at gmail.com> ---
(In reply to roland at rptd.ch from comment #30)
> How I best test this? Just check out the branch and build it or apply it
> somehow to the mesa branch I have here from bisecting?
wget 'https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1852.patch' and
store it in /etc/portage/patches/media-libs/mesa/
Then just rebuild (with portage) a version of Mesa that is known to have the
bug.
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