[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 10 19:26:19 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111077

--- Comment #32 from roland at rptd.ch <roland at rptd.ch> ---
Is there a way I can verify the rebuilding has picked up the patch file? I
rebuild and started the application but the result is the same. Now I'm not
sure if the patch is not working or not picked up properly.

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