[PATCH 2/3] drm/vc4: Make several BO functions static
Thomas Zimmermann
tzimmermann at suse.de
Fri Jan 8 14:08:07 UTC 2021
Rearrange the code to make BO functions static. This will also help
with streamlining the BO's mmap implementation.
Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
---
drivers/gpu/drm/vc4/vc4_bo.c | 34 +++++++++++++++++-----------------
drivers/gpu/drm/vc4/vc4_drv.h | 2 --
2 files changed, 17 insertions(+), 19 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
index eff12be616b0..f9b42ff098e3 100644
--- a/drivers/gpu/drm/vc4/vc4_bo.c
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -21,7 +21,7 @@
#include "vc4_drv.h"
#include "uapi/drm/vc4_drm.h"
-static vm_fault_t vc4_fault(struct vm_fault *vmf);
+static const struct drm_gem_object_funcs vc4_gem_object_funcs;
static const char * const bo_type_names[] = {
"kernel",
@@ -376,20 +376,6 @@ static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev,
return bo;
}
-static const struct vm_operations_struct vc4_vm_ops = {
- .fault = vc4_fault,
- .open = drm_gem_vm_open,
- .close = drm_gem_vm_close,
-};
-
-static const struct drm_gem_object_funcs vc4_gem_object_funcs = {
- .free = vc4_free_object,
- .export = vc4_prime_export,
- .get_sg_table = drm_gem_cma_get_sg_table,
- .vmap = drm_gem_cma_vmap,
- .vm_ops = &vc4_vm_ops,
-};
-
/**
* vc4_create_object - Implementation of driver->gem_create_object.
* @dev: DRM device
@@ -538,7 +524,7 @@ static void vc4_bo_cache_free_old(struct drm_device *dev)
/* Called on the last userspace/kernel unreference of the BO. Returns
* it to the BO cache if possible, otherwise frees it.
*/
-void vc4_free_object(struct drm_gem_object *gem_bo)
+static void vc4_free_object(struct drm_gem_object *gem_bo)
{
struct drm_device *dev = gem_bo->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
@@ -673,7 +659,7 @@ static void vc4_bo_cache_time_timer(struct timer_list *t)
schedule_work(&vc4->bo_cache.time_work);
}
-struct dma_buf * vc4_prime_export(struct drm_gem_object *obj, int flags)
+static struct dma_buf *vc4_prime_export(struct drm_gem_object *obj, int flags)
{
struct vc4_bo *bo = to_vc4_bo(obj);
struct dma_buf *dmabuf;
@@ -785,6 +771,20 @@ int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma)
return drm_gem_prime_mmap(obj, vma);
}
+static const struct vm_operations_struct vc4_vm_ops = {
+ .fault = vc4_fault,
+ .open = drm_gem_vm_open,
+ .close = drm_gem_vm_close,
+};
+
+static const struct drm_gem_object_funcs vc4_gem_object_funcs = {
+ .free = vc4_free_object,
+ .export = vc4_prime_export,
+ .get_sg_table = drm_gem_cma_get_sg_table,
+ .vmap = drm_gem_cma_vmap,
+ .vm_ops = &vc4_vm_ops,
+};
+
struct drm_gem_object *
vc4_prime_import_sg_table(struct drm_device *dev,
struct dma_buf_attachment *attach,
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index 61848c6f85ad..a3d8d87fe355 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -782,13 +782,11 @@ struct vc4_validated_shader_info {
/* vc4_bo.c */
struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
-void vc4_free_object(struct drm_gem_object *gem_obj);
struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
bool from_cache, enum vc4_kernel_bo_type type);
int vc4_dumb_create(struct drm_file *file_priv,
struct drm_device *dev,
struct drm_mode_create_dumb *args);
-struct dma_buf *vc4_prime_export(struct drm_gem_object *obj, int flags);
int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
--
2.29.2
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