[PATCH] drm/v3d: centralize error handling when init scheduler fails
Melissa Wen
mwen at igalia.com
Mon Feb 28 18:16:47 UTC 2022
Remove redundant error message (since now it is very similar to what
we do in drm_sched_init) and centralize all error handling in a
unique place, as we follow the same steps in any case of failure.
Signed-off-by: Melissa Wen <mwen at igalia.com>
---
drivers/gpu/drm/v3d/v3d_sched.c | 40 +++++++++++----------------------
1 file changed, 13 insertions(+), 27 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 39459ae96f30..06238e6d7f5c 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -392,34 +392,24 @@ v3d_sched_init(struct v3d_dev *v3d)
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_bin", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create bin scheduler: %d.", ret);
+ if (ret)
return ret;
- }
ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched,
&v3d_render_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_render", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create render scheduler: %d.",
- ret);
- v3d_sched_fini(v3d);
- return ret;
- }
+ if (ret)
+ goto fail;
ret = drm_sched_init(&v3d->queue[V3D_TFU].sched,
&v3d_tfu_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_tfu", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create TFU scheduler: %d.",
- ret);
- v3d_sched_fini(v3d);
- return ret;
- }
+ if (ret)
+ goto fail;
if (v3d_has_csd(v3d)) {
ret = drm_sched_init(&v3d->queue[V3D_CSD].sched,
@@ -427,27 +417,23 @@ v3d_sched_init(struct v3d_dev *v3d)
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_csd", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create CSD scheduler: %d.",
- ret);
- v3d_sched_fini(v3d);
- return ret;
- }
+ if (ret)
+ goto fail;
ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched,
&v3d_cache_clean_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_cache_clean", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create CACHE_CLEAN scheduler: %d.",
- ret);
- v3d_sched_fini(v3d);
- return ret;
- }
+ if (ret)
+ goto fail;
}
return 0;
+
+fail:
+ v3d_sched_fini(v3d);
+ return ret;
}
void
--
2.34.1
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