[PATCH v2 07/19] fbdev/hecubafb: Use struct fb_info.screen_buffer
Javier Martinez Canillas
javierm at redhat.com
Fri Apr 28 14:32:06 UTC 2023
Thomas Zimmermann <tzimmermann at suse.de> writes:
> Use info->screen_buffer when reading and writing framebuffers in
> system memory. It's the correct pointer for this address space.
>
> The struct fb_info has a union to store the framebuffer memory. This can
> either be info->screen_base if the framebuffer is stored in I/O memory,
> or info->screen_buffer if the framebuffer is stored in system memory.
>
> As the driver operates on the latter address space, it is wrong to use
> .screen_base and .screen_buffer must be used instead. This also gets
> rid of casting needed due to not using the correct data type.
>
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
> ---
Reviewed-by: Javier Martinez Canillas <javierm at redhat.com>
--
Best regards,
Javier Martinez Canillas
Core Platforms
Red Hat
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