[PATCH] drm/msm: Use struct fb_info.screen_buffer

Dmitry Baryshkov dmitry.baryshkov at linaro.org
Sun Jun 4 03:01:38 UTC 2023


On Mon, 22 May 2023 21:17:01 +0200, Thomas Zimmermann wrote:
> The fbdev framebuffer is in system memory. Store the address in
> the field 'screen_buffer'. Fixes the following sparse warning.
> 
> ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: warning: incorrect type in assignment (different address spaces)
> ../drivers/gpu/drm/msm/msm_fbdev.c:124:26:    expected char [noderef] __iomem *screen_base
> ../drivers/gpu/drm/msm/msm_fbdev.c:124:26:    got void *
> 
> [...]

Applied, thanks!

[1/1] drm/msm: Use struct fb_info.screen_buffer
      https://gitlab.freedesktop.org/lumag/msm/-/commit/4fb5ad612c5c

Best regards,
-- 
Dmitry Baryshkov <dmitry.baryshkov at linaro.org>


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