[PATCH] drm/msm: Use struct fb_info.screen_buffer
Dmitry Baryshkov
dmitry.baryshkov at linaro.org
Sun Jun 4 01:58:04 UTC 2023
On 22/05/2023 22:17, Thomas Zimmermann wrote:
> The fbdev framebuffer is in system memory. Store the address in
> the field 'screen_buffer'. Fixes the following sparse warning.
>
> ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: warning: incorrect type in assignment (different address spaces)
> ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: expected char [noderef] __iomem *screen_base
> ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: got void *
>
> Signed-off-by: Thomas Zimmermann <tzimmermann at suse.de>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov at linaro.org>
--
With best wishes
Dmitry
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