[PATCH 1/5] drm/v3d: Don't increment `enabled_ns` twice

Tvrtko Ursulin tvrtko.ursulin at igalia.com
Tue Apr 16 10:01:09 UTC 2024


Hi,

On 15/04/2024 12:17, Chema Casanova wrote:
> El 3/4/24 a las 22:24, Maíra Canal escribió:
>> The commit 509433d8146c ("drm/v3d: Expose the total GPU usage stats on 
>> sysfs")
>> introduced the calculation of global GPU stats. For the regards, it used
>> the already existing infrastructure provided by commit 09a93cc4f7d1 
>> ("drm/v3d:
>> Implement show_fdinfo() callback for GPU usage stats"). While adding
>> global GPU stats calculation ability, the author forgot to delete the
>> existing one.
>>
>> Currently, the value of `enabled_ns` is incremented twice by the end of
>> the job, when it should be added just once. Therefore, delete the
>> leftovers from commit 509433d8146c ("drm/v3d: Expose the total GPU usage
>> stats on sysfs").
>>
>> Fixes: 509433d8146c ("drm/v3d: Expose the total GPU usage stats on 
>> sysfs")
>> Reported-by: Tvrtko Ursulin <tursulin at igalia.com>
>> Signed-off-by: Maíra Canal <mcanal at igalia.com>
>> ---
>>   drivers/gpu/drm/v3d/v3d_irq.c | 4 ----
>>   1 file changed, 4 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/v3d/v3d_irq.c 
>> b/drivers/gpu/drm/v3d/v3d_irq.c
>> index 2e04f6cb661e..ce6b2fb341d1 100644
>> --- a/drivers/gpu/drm/v3d/v3d_irq.c
>> +++ b/drivers/gpu/drm/v3d/v3d_irq.c
>> @@ -105,7 +105,6 @@ v3d_irq(int irq, void *arg)
>>           struct v3d_file_priv *file = 
>> v3d->bin_job->base.file->driver_priv;
>>           u64 runtime = local_clock() - file->start_ns[V3D_BIN];
>> -        file->enabled_ns[V3D_BIN] += local_clock() - 
>> file->start_ns[V3D_BIN];
>>           file->jobs_sent[V3D_BIN]++;
>>           v3d->queue[V3D_BIN].jobs_sent++;
>> @@ -126,7 +125,6 @@ v3d_irq(int irq, void *arg)
>>           struct v3d_file_priv *file = 
>> v3d->render_job->base.file->driver_priv;
>>           u64 runtime = local_clock() - file->start_ns[V3D_RENDER];
>> -        file->enabled_ns[V3D_RENDER] += local_clock() - 
>> file->start_ns[V3D_RENDER];
>>           file->jobs_sent[V3D_RENDER]++;
>>           v3d->queue[V3D_RENDER].jobs_sent++;
>> @@ -147,7 +145,6 @@ v3d_irq(int irq, void *arg)
>>           struct v3d_file_priv *file = 
>> v3d->csd_job->base.file->driver_priv;
>>           u64 runtime = local_clock() - file->start_ns[V3D_CSD];
>> -        file->enabled_ns[V3D_CSD] += local_clock() - 
>> file->start_ns[V3D_CSD];
>>           file->jobs_sent[V3D_CSD]++;
>>           v3d->queue[V3D_CSD].jobs_sent++;
>> @@ -195,7 +192,6 @@ v3d_hub_irq(int irq, void *arg)
>>           struct v3d_file_priv *file = 
>> v3d->tfu_job->base.file->driver_priv;
>>           u64 runtime = local_clock() - file->start_ns[V3D_TFU];
>> -        file->enabled_ns[V3D_TFU] += local_clock() - 
>> file->start_ns[V3D_TFU];
>>           file->jobs_sent[V3D_TFU]++;
>>           v3d->queue[V3D_TFU].jobs_sent++;
> 
> Thanks for fixing this. I see that I included this error in my first 
> refactoring of
> the original patch.

Not sure if it would be worth creating a simple test like 
https://gitlab.freedesktop.org/drm/igt-gpu-tools/-/commit/2f81ed3aed873c7cc2f6d0e1117fa4fb02033246 
for i915? Just a thought.

Regards,

Tvrtko


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