[PATCH 09/21] drm/imagination: Revert to non-threaded IRQs
Matt Coster
matt.coster at imgtec.com
Tue Nov 5 15:58:15 UTC 2024
For some reason, threaded IRQs do not play nice with the RISC-V firmware
processor in BXS on our test platform (TI AM68).
Until we can resolve this issue, revert to a more traditional workqueue-
based IRQ implementation so the platform is at least functional.
Signed-off-by: Matt Coster <matt.coster at imgtec.com>
---
drivers/gpu/drm/imagination/pvr_ccb.c | 25 +++++++--
drivers/gpu/drm/imagination/pvr_device.c | 94 ++++++++++----------------------
drivers/gpu/drm/imagination/pvr_device.h | 12 ++++
drivers/gpu/drm/imagination/pvr_fw.c | 1 +
drivers/gpu/drm/imagination/pvr_power.c | 4 +-
drivers/gpu/drm/imagination/pvr_queue.c | 23 +++++++-
6 files changed, 87 insertions(+), 72 deletions(-)
diff --git a/drivers/gpu/drm/imagination/pvr_ccb.c b/drivers/gpu/drm/imagination/pvr_ccb.c
index 2bbdc05a3b97791426fd1f2ffe8f306d15622901..3bc3dc1bcc30ace720a09a2af5cadc1c6ccfd93f 100644
--- a/drivers/gpu/drm/imagination/pvr_ccb.c
+++ b/drivers/gpu/drm/imagination/pvr_ccb.c
@@ -156,6 +156,13 @@ process_fwccb_command(struct pvr_device *pvr_dev, struct rogue_fwif_fwccb_cmd *c
}
}
+static void pvr_fwccb_process_worker(struct work_struct *work)
+{
+ struct pvr_device *pvr_dev = container_of_const(work, struct pvr_device, fwccb_work);
+
+ pvr_fwccb_process(pvr_dev);
+}
+
/**
* pvr_fwccb_process() - Process any pending FWCCB commands
* @pvr_dev: Target PowerVR device
@@ -463,19 +470,16 @@ struct pvr_kccb_fence {
};
/**
- * pvr_kccb_wake_up_waiters() - Check the KCCB waiters
+ * pvr_kccb_check_waiters() - Check the KCCB waiters
* @pvr_dev: Target PowerVR device
*
* Signal as many KCCB fences as we have slots available.
*/
-void pvr_kccb_wake_up_waiters(struct pvr_device *pvr_dev)
+static void pvr_kccb_check_waiters(struct pvr_device *pvr_dev)
{
struct pvr_kccb_fence *fence, *tmp_fence;
u32 used_count, available_count;
- /* Wake up those waiting for KCCB slot execution. */
- wake_up_all(&pvr_dev->kccb.rtn_q);
-
/* Then iterate over all KCCB fences and signal as many as we can. */
mutex_lock(&pvr_dev->kccb.ccb.lock);
used_count = pvr_kccb_used_slot_count_locked(pvr_dev);
@@ -499,12 +503,20 @@ void pvr_kccb_wake_up_waiters(struct pvr_device *pvr_dev)
mutex_unlock(&pvr_dev->kccb.ccb.lock);
}
+static void pvr_kccb_process_worker(struct work_struct *work)
+{
+ struct pvr_device *pvr_dev = container_of_const(work, struct pvr_device, kccb.work);
+
+ pvr_kccb_check_waiters(pvr_dev);
+}
+
/**
* pvr_kccb_fini() - Cleanup device KCCB
* @pvr_dev: Target PowerVR device
*/
void pvr_kccb_fini(struct pvr_device *pvr_dev)
{
+ cancel_work_sync(&pvr_dev->kccb.work);
pvr_ccb_fini(&pvr_dev->kccb.ccb);
WARN_ON(!list_empty(&pvr_dev->kccb.waiters));
WARN_ON(pvr_dev->kccb.reserved_count);
@@ -525,6 +537,7 @@ pvr_kccb_init(struct pvr_device *pvr_dev)
INIT_LIST_HEAD(&pvr_dev->kccb.waiters);
pvr_dev->kccb.fence_ctx.id = dma_fence_context_alloc(1);
spin_lock_init(&pvr_dev->kccb.fence_ctx.lock);
+ INIT_WORK(&pvr_dev->kccb.work, pvr_kccb_process_worker);
return pvr_ccb_init(pvr_dev, &pvr_dev->kccb.ccb,
ROGUE_FWIF_KCCB_NUMCMDS_LOG2_DEFAULT,
@@ -639,6 +652,8 @@ void pvr_kccb_release_slot(struct pvr_device *pvr_dev)
int
pvr_fwccb_init(struct pvr_device *pvr_dev)
{
+ INIT_WORK(&pvr_dev->fwccb_work, pvr_fwccb_process_worker);
+
return pvr_ccb_init(pvr_dev, &pvr_dev->fwccb,
ROGUE_FWIF_FWCCB_NUMCMDS_LOG2,
sizeof(struct rogue_fwif_fwccb_cmd));
diff --git a/drivers/gpu/drm/imagination/pvr_device.c b/drivers/gpu/drm/imagination/pvr_device.c
index 1704c0268589bdeb65fa6535f9ec63182b0a3e94..43411fe64fcecd8f84c0ceabb329f2901d63ed93 100644
--- a/drivers/gpu/drm/imagination/pvr_device.c
+++ b/drivers/gpu/drm/imagination/pvr_device.c
@@ -120,72 +120,24 @@ static int pvr_device_clk_init(struct pvr_device *pvr_dev)
return 0;
}
-/**
- * pvr_device_process_active_queues() - Process all queue related events.
- * @pvr_dev: PowerVR device to check
- *
- * This is called any time we receive a FW event. It iterates over all
- * active queues and calls pvr_queue_process() on them.
- */
-static void pvr_device_process_active_queues(struct pvr_device *pvr_dev)
-{
- struct pvr_queue *queue, *tmp_queue;
- LIST_HEAD(active_queues);
-
- mutex_lock(&pvr_dev->queues.lock);
-
- /* Move all active queues to a temporary list. Queues that remain
- * active after we're done processing them are re-inserted to
- * the queues.active list by pvr_queue_process().
- */
- list_splice_init(&pvr_dev->queues.active, &active_queues);
-
- list_for_each_entry_safe(queue, tmp_queue, &active_queues, node)
- pvr_queue_process(queue);
-
- mutex_unlock(&pvr_dev->queues.lock);
-}
-
-static irqreturn_t pvr_device_irq_thread_handler(int irq, void *data)
+static irqreturn_t pvr_device_irq_handler(int irq, void *data)
{
struct pvr_device *pvr_dev = data;
- irqreturn_t ret = IRQ_NONE;
-
- /* We are in the threaded handler, we can keep dequeuing events until we
- * don't see any. This should allow us to reduce the number of interrupts
- * when the GPU is receiving a massive amount of short jobs.
- */
- while (pvr_fw_irq_pending(pvr_dev)) {
- pvr_fw_irq_clear(pvr_dev);
- if (pvr_dev->fw_dev.booted) {
- pvr_fwccb_process(pvr_dev);
- pvr_kccb_wake_up_waiters(pvr_dev);
- pvr_device_process_active_queues(pvr_dev);
- }
+ if (!pvr_fw_irq_pending(pvr_dev))
+ return IRQ_NONE; /* Spurious IRQ - ignore */
- pm_runtime_mark_last_busy(from_pvr_device(pvr_dev)->dev);
+ pvr_fw_irq_clear(pvr_dev);
- ret = IRQ_HANDLED;
+ /* Only process IRQ work if FW is currently running */
+ if (pvr_dev->fw_dev.booted) {
+ queue_work(pvr_dev->irq_wq, &pvr_dev->fwccb_work);
+ wake_up_all(&pvr_dev->kccb.rtn_q);
+ queue_work(pvr_dev->irq_wq, &pvr_dev->kccb.work);
+ queue_work(pvr_dev->irq_wq, &pvr_dev->queues.work);
}
- /* Unmask FW irqs before returning, so new interrupts can be received. */
- pvr_fw_irq_enable(pvr_dev);
- return ret;
-}
-
-static irqreturn_t pvr_device_irq_handler(int irq, void *data)
-{
- struct pvr_device *pvr_dev = data;
-
- if (!pvr_fw_irq_pending(pvr_dev))
- return IRQ_NONE; /* Spurious IRQ - ignore. */
-
- /* Mask the FW interrupts before waking up the thread. Will be unmasked
- * when the thread handler is done processing events.
- */
- pvr_fw_irq_disable(pvr_dev);
- return IRQ_WAKE_THREAD;
+ return IRQ_HANDLED;
}
/**
@@ -202,20 +154,33 @@ pvr_device_irq_init(struct pvr_device *pvr_dev)
{
struct drm_device *drm_dev = from_pvr_device(pvr_dev);
struct platform_device *plat_dev = to_platform_device(drm_dev->dev);
+ int err;
init_waitqueue_head(&pvr_dev->kccb.rtn_q);
+ pvr_dev->irq_wq = alloc_workqueue("powervr-irq", WQ_UNBOUND, 0);
+ if (!pvr_dev->irq_wq) {
+ err = -ENOMEM;
+ goto err_out;
+ }
+
pvr_dev->irq = platform_get_irq(plat_dev, 0);
- if (pvr_dev->irq < 0)
- return pvr_dev->irq;
+ if (pvr_dev->irq < 0) {
+ err = pvr_dev->irq;
+ goto err_destroy_wq;
+ }
/* Clear any pending events before requesting the IRQ line. */
pvr_fw_irq_clear(pvr_dev);
pvr_fw_irq_enable(pvr_dev);
- return request_threaded_irq(pvr_dev->irq, pvr_device_irq_handler,
- pvr_device_irq_thread_handler,
- IRQF_SHARED, "gpu", pvr_dev);
+ return request_irq(pvr_dev->irq, pvr_device_irq_handler, 0, "gpu", pvr_dev);
+
+err_destroy_wq:
+ destroy_workqueue(pvr_dev->irq_wq);
+
+err_out:
+ return err;
}
/**
@@ -226,6 +191,7 @@ static void
pvr_device_irq_fini(struct pvr_device *pvr_dev)
{
free_irq(pvr_dev->irq, pvr_dev);
+ destroy_workqueue(pvr_dev->irq_wq);
}
/**
diff --git a/drivers/gpu/drm/imagination/pvr_device.h b/drivers/gpu/drm/imagination/pvr_device.h
index 470945ccfcac7ce91161aa6c70d33177fbb3533f..930129334807168cf11ee843f446eb5063464d55 100644
--- a/drivers/gpu/drm/imagination/pvr_device.h
+++ b/drivers/gpu/drm/imagination/pvr_device.h
@@ -141,9 +141,15 @@ struct pvr_device {
/** @irq: IRQ number. */
int irq;
+ /** @irq_wq: Workqueue for actions triggered off the IRQ handler. */
+ struct workqueue_struct *irq_wq;
+
/** @fwccb: Firmware CCB. */
struct pvr_ccb fwccb;
+ /** @fwccb_work: Work item for FWCCB processing. */
+ struct work_struct fwccb_work;
+
/**
* @kernel_vm_ctx: Virtual memory context used for kernel mappings.
*
@@ -210,6 +216,9 @@ struct pvr_device {
/** @queues.lock: Lock protecting access to the active/idle
* lists. */
struct mutex lock;
+
+ /** @queues.work: Work item for queue processing. */
+ struct work_struct work;
} queues;
/**
@@ -258,6 +267,9 @@ struct pvr_device {
* future use. */
u32 reserved_count;
+ /** @kccb.work: Work item for KCCB processing. */
+ struct work_struct work;
+
/**
* @kccb.waiters: List of KCCB slot waiters.
*/
diff --git a/drivers/gpu/drm/imagination/pvr_fw.c b/drivers/gpu/drm/imagination/pvr_fw.c
index 3debc9870a82ae7de9b2dc173df84c466c137bb3..9c8929d8602ead3390aa5c1b2505845b961b1406 100644
--- a/drivers/gpu/drm/imagination/pvr_fw.c
+++ b/drivers/gpu/drm/imagination/pvr_fw.c
@@ -1036,6 +1036,7 @@ pvr_fw_fini(struct pvr_device *pvr_dev)
* Ensure FWCCB worker has finished executing before destroying FWCCB. The IRQ handler has
* been unregistered at this point so no new work should be being submitted.
*/
+ flush_work(&pvr_dev->fwccb_work);
pvr_ccb_fini(&pvr_dev->fwccb);
pvr_kccb_fini(pvr_dev);
pvr_fw_cleanup(pvr_dev);
diff --git a/drivers/gpu/drm/imagination/pvr_power.c b/drivers/gpu/drm/imagination/pvr_power.c
index 19b079b357df78e8bcdecfa377fc9c05b6e8e4b0..000ded17f7ca4c5cdadc5aba4f4d76fac0bbcc0c 100644
--- a/drivers/gpu/drm/imagination/pvr_power.c
+++ b/drivers/gpu/drm/imagination/pvr_power.c
@@ -122,7 +122,7 @@ pvr_power_fw_enable(struct pvr_device *pvr_dev)
return err;
}
- queue_delayed_work(pvr_dev->sched_wq, &pvr_dev->watchdog.work,
+ queue_delayed_work(pvr_dev->irq_wq, &pvr_dev->watchdog.work,
msecs_to_jiffies(WATCHDOG_TIME_MS));
return 0;
@@ -212,7 +212,7 @@ pvr_watchdog_worker(struct work_struct *work)
out_requeue:
if (!pvr_dev->lost) {
- queue_delayed_work(pvr_dev->sched_wq, &pvr_dev->watchdog.work,
+ queue_delayed_work(pvr_dev->irq_wq, &pvr_dev->watchdog.work,
msecs_to_jiffies(WATCHDOG_TIME_MS));
}
}
diff --git a/drivers/gpu/drm/imagination/pvr_queue.c b/drivers/gpu/drm/imagination/pvr_queue.c
index c4f08432882b12f5cdfeb7fc991fd941f0946676..5f6a880987d9f35804da60e1258efa30beed56ab 100644
--- a/drivers/gpu/drm/imagination/pvr_queue.c
+++ b/drivers/gpu/drm/imagination/pvr_queue.c
@@ -838,7 +838,7 @@ pvr_queue_timedout_job(struct drm_sched_job *s_job)
} else {
atomic_set(&queue->in_flight_job_count, job_count);
list_move_tail(&queue->node, &pvr_dev->queues.active);
- pvr_queue_process(queue);
+ queue_work(pvr_dev->irq_wq, &pvr_dev->queues.work);
}
mutex_unlock(&pvr_dev->queues.lock);
@@ -991,6 +991,26 @@ void pvr_queue_process(struct pvr_queue *queue)
pvr_queue_update_active_state_locked(queue);
}
+static void pvr_queue_process_worker(struct work_struct *work)
+{
+ struct pvr_device *pvr_dev = container_of_const(work, struct pvr_device, queues.work);
+ struct pvr_queue *queue, *tmp_queue;
+ LIST_HEAD(active_queues);
+
+ mutex_lock(&pvr_dev->queues.lock);
+
+ list_splice_init(&pvr_dev->queues.active, &active_queues);
+
+ list_for_each_entry_safe(queue, tmp_queue, &active_queues, node) {
+ pvr_queue_check_job_waiting_for_cccb_space(queue);
+ pvr_queue_signal_done_fences(queue);
+
+ pvr_queue_update_active_state_locked(queue);
+ }
+
+ mutex_unlock(&pvr_dev->queues.lock);
+}
+
static u32 get_dm_type(struct pvr_queue *queue)
{
switch (queue->type) {
@@ -1407,6 +1427,7 @@ int pvr_queue_device_init(struct pvr_device *pvr_dev)
{
int err;
+ INIT_WORK(&pvr_dev->queues.work, pvr_queue_process_worker);
INIT_LIST_HEAD(&pvr_dev->queues.active);
INIT_LIST_HEAD(&pvr_dev->queues.idle);
err = drmm_mutex_init(from_pvr_device(pvr_dev), &pvr_dev->queues.lock);
--
2.47.0
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