[PATCH 08/11] etnaviv: bring back shader-db traces
Christian Gmeiner
christian.gmeiner at gmail.com
Sun Mar 26 14:13:12 UTC 2017
If shader-db run, create a standard variant immediately
(as otherwise nothing will trigger the shader to be
actually compiled).
Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
---
src/gallium/drivers/etnaviv/etnaviv_shader.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
index a5f9315..b1cac02 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
@@ -330,6 +330,15 @@ etna_create_shader_state(struct pipe_context *pctx,
shader->specs = &ctx->specs;
shader->tokens = tgsi_dup_tokens(pss->tokens);
+ if (etna_mesa_debug & ETNA_DBG_SHADERDB) {
+ /* if shader-db run, create a standard variant immediately
+ * (as otherwise nothing will trigger the shader to be
+ * actually compiled).
+ */
+ struct etna_shader_key key = {};
+ etna_shader_variant(shader, key, &ctx->debug);
+ }
+
return shader;
}
--
2.9.3
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