[PATCH 08/11] etnaviv: bring back shader-db traces

Christian Gmeiner christian.gmeiner at gmail.com
Sun Mar 26 14:13:12 UTC 2017


If shader-db run, create a standard variant immediately
(as otherwise nothing will trigger the shader to be
actually compiled).

Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
---
 src/gallium/drivers/etnaviv/etnaviv_shader.c | 9 +++++++++
 1 file changed, 9 insertions(+)

diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
index a5f9315..b1cac02 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
@@ -330,6 +330,15 @@ etna_create_shader_state(struct pipe_context *pctx,
    shader->specs = &ctx->specs;
    shader->tokens = tgsi_dup_tokens(pss->tokens);
 
+   if (etna_mesa_debug & ETNA_DBG_SHADERDB) {
+      /* if shader-db run, create a standard variant immediately
+       * (as otherwise nothing will trigger the shader to be
+       * actually compiled).
+       */
+      struct etna_shader_key key = {};
+      etna_shader_variant(shader, key, &ctx->debug);
+   }
+
    return shader;
 }
 
-- 
2.9.3



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