[PATCH 08/11] etnaviv: bring back shader-db traces

Lucas Stach l.stach at pengutronix.de
Mon Mar 27 08:43:40 UTC 2017


Am Sonntag, den 26.03.2017, 16:13 +0200 schrieb Christian Gmeiner:
> If shader-db run, create a standard variant immediately
> (as otherwise nothing will trigger the shader to be
> actually compiled).
> 
> Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>

Reviewed-by: Lucas Stach <l.stach at pengutronix.de>

> ---
>  src/gallium/drivers/etnaviv/etnaviv_shader.c | 9 +++++++++
>  1 file changed, 9 insertions(+)
> 
> diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
> index a5f9315..b1cac02 100644
> --- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
> +++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
> @@ -330,6 +330,15 @@ etna_create_shader_state(struct pipe_context *pctx,
>     shader->specs = &ctx->specs;
>     shader->tokens = tgsi_dup_tokens(pss->tokens);
>  
> +   if (etna_mesa_debug & ETNA_DBG_SHADERDB) {
> +      /* if shader-db run, create a standard variant immediately
> +       * (as otherwise nothing will trigger the shader to be
> +       * actually compiled).
> +       */
> +      struct etna_shader_key key = {};
> +      etna_shader_variant(shader, key, &ctx->debug);
> +   }
> +
>     return shader;
>  }
>  




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