Packaging games from Parallel Realities in GNU/Linux distributions

Stephen Sweeney stephen.j.sweeney at googlemail.com
Fri Sep 11 02:59:35 PDT 2009


Yep; everything we made ourselves is under the GPL.

Steve

2009/9/11 Sylvain Beucler <beuc at beuc.net>

> Hello and thanks for your fast answer,
>
>
> For the sake of clarity, can we assume that the other data, made by
> you, are released under the GNU GPL?
>
>
> (To answer your question, some data such as musics may be illegal to
>  merely copy/distribute, that's why we can't include them in
>  distributions.)
>
> --
> Sylvain
>
> On Fri, Sep 11, 2009 at 10:16:23AM +0100, Stephen Sweeney wrote:
> > Hmmmm, this could become a game of picking and choosing, but here's how
> > things stack up (non-Free)
> >
> > Starfighter - Music, sound effects, graphics
> > Metal Blob Solid - Music and sound effects
> > Blob And Conquer - Music, sound effects and likely some of the textures
> > Virus Killer - Music and sound effects
> > Legend of Edgar - Music and sound effects
> >
> > When I was originally approached about packaging the games for Linux
> > distributions, I pointed out that many of the resources were non-Free,
> but I
> > was told that this didn't matter, since the resources could just be
> packaged
> > separately. I guess that wasn't really how it worked out.
> >
> > Replacing the resources is certainly an option, but could be very time
> > consuming. However, if people are willing to give it a go, then there is
> no
> > harm.
> >
> > Hope that helps,
> >
> > Steve
> >
> > 2009/9/10 Sylvain Beucler <beuc at beuc.net>
> >
> > > Hello,
> > >
> > > I'm part of the FreeDesktop Games group and the Debian Games Team.
> > >
> > > First, thanks for working on the great Parallel Realities games :)
> > >
> > >
> > > There was some recent debate on the license used on the games data.
> > >
> > > From what we could gather, most of the sounds and musics were picked
> > > from the Internet and so may not be freely distributable - but several
> > > people are interested in providing replacements for the sounds, as
> > > well as in packaging versions without sound meanwhile, this is being
> > > fixed already.
> > >
> > >
> > > So we are wondering about all the other data, that Parallel Realities
> > > crafted: the game levels, the texts, the 3D models, the textures, the
> > > cutscenes, etc.  Are they released under the GNU GPL, like the game
> > > engine?
> > >
> > > There is a note on the website stating that data is non-free, and
> > > we're unsure whether this applies to these data too.  Could you
> > > clarify?  Perhaps we can work on a list of files, or we can use
> > > categories of works like "everything except the musics and sounds".
> > >
> > > Ideally, we'd like you to mention it in the source releases and on the
> > > website.  Alternatively, mentioning it in this discussion while
> > > keeping the mailing list in Cc: would help too.
> > >
> > > By the way, our question concerns Blob Wars, Blob and Conquer,
> > > StarFigher, Virus Killer, but also The Legend of Edgar, which is
> > > newer.
> > >
> > >
> > > All the best with your games and books :)
> > >
> > > --
> > > Sylvain
> > >
> >
> >
> >
> > --
> > The Honour of the Knights
> > http://www.battleforthesolarsystem.com
>



-- 
The Honour of the Knights
http://www.battleforthesolarsystem.com
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