[Glamor] [PATCH 00/34] Ports from Eric's xserver tree to standalone glamor
gongzg
zhigang.gong at gmail.com
Thu Mar 13 07:08:50 PDT 2014
Hi,
The whole series LGTM. I will push it latter. Thanks.
On Fri, Feb 28, 2014 at 01:01:55PM -0500, Alex Deucher wrote:
> This patch set is a port of the recent improvements in Eric's
> xserver tree to standalone glamor. You can also find the patches
> here for review:
> http://cgit.freedesktop.org/~agd5f/glamor/log/?h=eric-xserver2
>
> These are lightly tested but seem to work fine. Some nice performance
> improvements, notably x11perf -range ftext,tr24itext' which tests
> server side fonts used by legacy apps.
>
> Eric Anholt (34):
> glamor: Fix a spelling mistake in GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE.
> glamor: Drop fixed function transformation matrix setup.
> glamor: Drop useless glEnable/glDisable(GL_TEXTURE_2D) calls.
> glamor: yInverted is a boolean value, so use the Bool type.
> glamor: Pass pixmaps around to unifdef glamor_iformat_for_depth().
> glamor: Unifdef the cache format indices.
> glamor: Move glamor_get_tex_format_type_from_pictformat to a .c file.
> glamor: Unifdef the picture-format-to-format-and-type functions.
> glamor: Fix typo in setting v_position's attrib location.
> glamor: Don't bother keeping references to shader stages for
> gradients.
> glamor: Don't forget to set GL_INVALIDATE_RANGE_BIT on GL_ARB_mbr.
> glamor: Avoid generating GL errors when doing two-pass CA.
> glamor: Drop bogus _X_UNLIKELY.
> glamor: Fix some integer overflow errors.
> glamor: Rename a variable to be more descriptive.
> glamor: Rename more solid fill variables to clean up the code.
> glamor: Fix up doxygen for glamor_fill.c.
> glamor: Extract the streamed vertex data code used by Render. (v2)
> glamor: Replace some goofy enum-likes with a real enum.
> glamor: Drop unused GLAMOR_ACCESS_WO.
> glamor: Allow nested mapping of pixmaps.
> glamor: Rely on nested mappings to handle src==dst and !prepare bugs.
> glamor: Add missing prepares on the GC during fb fallbacks.
> glamor: Use streamed vertex data for solid fills.
> glamor: Use quads instead of index buffer on desktop.
> glamor: Improve the performance of PushPixels by, well, pushing
> pixels.
> glamor: Improve the performance of PolyGlyphBlt.
> glamor: Fix ignoring the ALU during SetSpans().
> glamor: Make sure we've put the context back to 0 periodically.
> glamor: Add am assert about an invariant the upload code relies on.
> glamor: Don't forget to unmap our PBOs before usng them to upload.
> glamor: Fix requested composite VBO size.
> glamor: Don't try to fallback sub-upload to an in-memory pixmap.
> glamor: Move shader precision stuff from build time to shader compile
> time.
>
> src/Makefile.am | 1 +
> src/glamor.c | 16 +-
> src/glamor.h | 1 +
> src/glamor_addtraps.c | 2 +-
> src/glamor_copyarea.c | 22 +--
> src/glamor_copyplane.c | 15 +-
> src/glamor_core.c | 40 +++--
> src/glamor_fbo.c | 2 +-
> src/glamor_fill.c | 88 ++++++-----
> src/glamor_fillspans.c | 12 +-
> src/glamor_getspans.c | 2 +-
> src/glamor_glyphblt.c | 257 +++++++++++++++++++++++++++++++
> src/glamor_gradient.c | 68 +-------
> src/glamor_picture.c | 7 +-
> src/glamor_pixmap.c | 346 +++++++++++++++++++++++++++++++++++++----
> src/glamor_polyfillrect.c | 11 +-
> src/glamor_polylines.c | 11 +-
> src/glamor_priv.h | 69 +++++----
> src/glamor_putimage.c | 8 +-
> src/glamor_render.c | 108 ++++---------
> src/glamor_setspans.c | 12 +-
> src/glamor_tile.c | 6 -
> src/glamor_trapezoid.c | 74 +++------
> src/glamor_triangles.c | 16 +-
> src/glamor_utils.h | 385 ++++------------------------------------------
> src/glamor_vbo.c | 98 ++++++++++++
> 26 files changed, 943 insertions(+), 734 deletions(-)
> create mode 100644 src/glamor_vbo.c
>
> --
> 1.8.3.1
>
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