[Bug 743242] gl: texture targets in GstGLMemory

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Tue Jan 27 07:26:43 PST 2015


https://bugzilla.gnome.org/show_bug.cgi?id=743242
  GStreamer | gst-plugins-bad | git master

--- Comment #9 from Nicolas Dufresne (stormer) <nicolas.dufresne at collabora.co.uk> 2015-01-27 15:26:41 UTC ---
Interesting, though what would be the reason to convert to GL_TEXTURE_2D if we
are to render directly on the screen ? Is there a way to avoid this GPU side
conversion ?

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