[Bug 743242] gl: texture targets in GstGLMemory

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Thu Jan 29 06:34:36 PST 2015


https://bugzilla.gnome.org/show_bug.cgi?id=743242
  GStreamer | gst-plugins-bad | git master

--- Comment #16 from Nicolas Dufresne (stormer) <nicolas.dufresne at collabora.co.uk> 2015-01-29 14:34:32 UTC ---
(In reply to comment #15)
> As a quick note, for now we only have 2 concrete cases (that have been
> implemented and tested, upstream or not):
>   * gstglmemory or gstgleglimage_with_context  -> GL_TEXTURE_2D
>   * gstgleglimage_no_context -> GL_TEXTURE_EXTERNAL_OES

Not sure what you mean, the EGLImage code we have seem to always do TEXTURE_2D
(something that depends on the EGLImage internal format being packed or not,
and the set of extensions available), did I miss something ? Also, Alessandro
implementation adds TEXTURE_RECTANGLE, which is what vtdec produces. This bug
isn't about EGLImage either, since we also want to support for EXTERNAL_OES as
this is what Android decoder produce (without the intermediate EGLImage).

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