[Bug 777847] ios/osx: Don't use manual reference counting in ObjC code
GStreamer (GNOME Bugzilla)
bugzilla at gnome.org
Mon Mar 6 07:57:43 UTC 2017
https://bugzilla.gnome.org/show_bug.cgi?id=777847
Sebastian Dröge (slomo) <slomo at coaxion.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #347276|none |needs-work
status| |
--- Comment #11 from Sebastian Dröge (slomo) <slomo at coaxion.net> ---
Review of attachment 347276:
--> (https://bugzilla.gnome.org/review?bug=777847&attachment=347276)
Generally looks good but:
::: gst-libs/gst/gl/eagl/gstglwindow_eagl.m
@@ +164,2 @@
callback (data);
+ gst_object_unref (context);
Wrong indentation
::: sys/applemedia/videotexturecache.m
@@ +145,3 @@
CFRelease(data->texture);
CFRelease(data->cache);
+ free(data);
Why do you revert this?
@@ +200,2 @@
success: {
+ TextureWrapper *texture_data = malloc(sizeof(TextureWrapper));
And this?
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
More information about the gstreamer-bugs
mailing list