[gst-devel] libgstplay : Having n GstPlay objects co existing

Julien MOUTTE jmoutte at electronic-group.com
Fri Nov 8 07:58:03 CET 2002


Howdy,

Here is what i am trying to do :

I have two GstPlay objects in my app and the both have different locations...

I'd like to pause one and play the other but i get some osssink errors (resource in use)...

We discussed with Thomas the possibility to connect several GstPlay objects to an adder which would be connected to osssink and arrived to the conclusion that it might be usefull to add this feature in libgstplay itself...

The question is how it should best be done ?

Steve ?

Cheers

-- 
Julien MOUTTE - jmoutte at electronic-group.com
C.T.O.
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