[gst-devel] How to fit in a GPU accelerated rendering plugin

David Schleef ds at schleef.org
Sat Jan 19 00:52:40 CET 2008

On Fri, Jan 18, 2008 at 05:51:25PM +0100, Florent wrote:
> To the writer of the accelerated decoder plugin:
> * did you use GL shaders for implementing the decoding algorithm ?
> * will you commit the code so that i can peek at the implementation ?

Perhaps you're talking about schroedinger?  The code is at


in the cuda branch.  It uses CUDA, not OpenGL.


More information about the gstreamer-devel mailing list