[gst-devel] glupload, glimagesink openGL question

Miquel Àngel Farré miquel.farre at gmail.com
Sun Aug 30 16:08:21 CEST 2009


sorry, attached now

2009/8/30 Julien Isorce <julien.isorce at gmail.com>

> Hi,
>
> Thx for the patch but it seems that it's not attached to the bug:
> http://bugzilla.gnome.org/show_bug.cgi?id=593486
>
> Julien
>
> 2009/8/29 Miquel Àngel Farré <miquel.farre at gmail.com>
>
>
>> Bug opened and patch uploaded
>>
>> 2009/8/28 Julien Isorce <julien.isorce at gmail.com>
>>
>>>  Hi Miquel,
>>>
>>> Could you review your changes and make a patch that I would be able to
>>> commit ?
>>>
>>> -> remove unused line at the begnning
>>> -> use gpointer instead of void*
>>> -> let the #ifdef WIN32 you removed
>>> ->  replace the last
>>> g_print ("no yet implemented if not win32\n");
>>>  return -1;
>>>
>>> by glXMakeCurrent (sdl_display, None, 0);
>>> -> remove APPLE and mach stuffs at the beginning
>>> -> put #include <GL/glx.h> in a #ifndef WIN32
>>>
>>> Then open a bug and attach your patch using git-format
>>>
>>> Julien
>>>
>>> 2009/8/27 Miquel Àngel Farré <miquel.farre at gmail.com>
>>>
>>>> Julien,
>>>>
>>>>  Thanks a lot for your sdl example, I have changed some things related
>>>> with sdl_syswm and some casts and finally it works fine on linux :)
>>>>
>>>> Atached you can find the modified example and his makefile
>>>>
>>>>
>>>> Thanks,
>>>>
>>>> Miquel
>>>>
>>>> 2009/8/26 Julien Isorce <julien.isorce at gmail.com>
>>>>
>>>>> Hi Miquel,
>>>>>
>>>>> Take a look at gst-plugins-gl/tests/examples/sdl/sdlshare.c example.
>>>>>
>>>>> (note that I have currently only tested it on win32, but I did the
>>>>> stuffs for GLX, so it should work on linux too)
>>>>>
>>>>> I think your use case is a little bit more complex because you was
>>>>> talking about threads,
>>>>> maybe because of sdl main loop and glib main loop.
>>>>> So if you succeed then I would like to put your example in gst gl git.
>>>>>
>>>>> Regards
>>>>> Julien
>>>>>
>>>>>
>>>
>>>
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>>
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