[gst-devel] Video Rendering not proper on embedded linux

Arun Patole webkit.arunp at gmail.com
Mon Mar 16 11:08:07 CET 2009


Well, I am currently running it on virtual arm system(on QEMU). I will then
be running it on actual hardware device where i will have limited resources
available. So probably will need lot of hacking as you said.

Thanks,
Arun

On Mon, Mar 16, 2009 at 2:51 PM, Erwin Rol <mailinglists at erwinrol.com>wrote:

> Zhao Liang-E3423C wrote:
> > Which videosink you are using? I think maybe ximagesink or directfbsink,
> > it is bad peformance issue. you need to optimize both your decoders and
> > videosink
>
> I hacked the dfbvideosink to work with the (also hacked) geodefb to use
> the hardware video overlay. It is still a absolute (proof of concept)
> mess. I allocated a large videolayer 16*h X w, and use
> SetSourceRectangle() to switch the visible part of the large layer. The
> 16 areas are then used as GstBuffers. That way i have hardware I420->RGB
> and hardware scaling on the Geode LX 800.
> But the hack rather hardware specific.
>
> So what hardware are you using, if it is slow (<800MHz) you will
> probably need a lot of hacking to get a normal running video.
>
> - Erwin
>
>
> >
> > ________________________________
> >
> > From: Arun Patole [mailto:webkit.arunp at gmail.com]
> > Sent: Monday, March 16, 2009 4:09 PM
> > To: gstreamer-devel at lists.sourceforge.net
> > Subject: [gst-devel] Video Rendering not proper on embedded linux
> >
> >
> > Hi,
> >
> > I have built and installed gstreamer0.10, base-plugin, good, ugly, bad
> > plugins, and ffmpeg plugin on ebmedded linux.
> >
> > I have a phonon application which uses gstreamer as a back end.
> >
> > When I try to play video(.avi, .wmv, etc) using my application, video is
> > not getting rendered properly. It shows it like static pictures getting
> > changed and not like actual video.
> >
> > Could this be a problem with gstreamer/plugins?? Any pointers would be a
> > great help.
> >
> > Thanks in advance.
> > ~ArunP
> >
> >
> >
> >
> >
> >
> >
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