[gst-devel] Deadloop when trying to link a tee with 3 sinks.
Peter Cai
newptcai at gmail.com
Wed Nov 11 18:43:04 CET 2009
Oh, it works perfect with openGL. So this must be a mistake in directdrawsink!!
Thanks a lot!
On Thu, Nov 12, 2009 at 12:42 AM, Michael Smith <msmith at xiph.org> wrote:
> On Wed, Nov 11, 2009 at 3:15 AM, Peter Cai <newptcai at gmail.com> wrote:
>> Now I am quite sure this is a bug, try this:
>>
>> C:\gstreamer\bin>gst-launch-0.10.exe filesrc
>> location="e:\\gst\\vivs_basic_test\\bin\\Debug\\bunny_mpeg4.mp4" !
>> decodebin ! ffmpegcolorspace ! tee name=tee1 ! queue ! directdrawsink
>> tee1. ! queue ! directdrawsink tee1. ! queue ! directdrawsink
>>
>> gst-launch will be blocked until you force it to quit.
>>
>> BUT, if you remove the last directdrawsink, it works just fine.
>
> Does it work with a different videosink? directdrawsink doesn't work
> very well generally.
>
> Mike
>
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