[gst-devel] Deadloop when trying to link a tee with 3 sinks.

Stefan Kost ensonic at hora-obscura.de
Thu Nov 12 22:11:05 CET 2009


Peter Cai schrieb:
> Oh, it works perfect with openGL.  So this must be a mistake in directdrawsink!!
> 

please file a bug then. patches welcome too.

Stefan

> Thanks a lot!
> 
> On Thu, Nov 12, 2009 at 12:42 AM, Michael Smith <msmith at xiph.org> wrote:
>> On Wed, Nov 11, 2009 at 3:15 AM, Peter Cai <newptcai at gmail.com> wrote:
>>> Now I am quite sure this is a bug, try this:
>>>
>>> C:\gstreamer\bin>gst-launch-0.10.exe filesrc
>>> location="e:\\gst\\vivs_basic_test\\bin\\Debug\\bunny_mpeg4.mp4" !
>>> decodebin ! ffmpegcolorspace ! tee name=tee1 ! queue ! directdrawsink
>>> tee1. ! queue ! directdrawsink tee1. ! queue ! directdrawsink
>>>
>>> gst-launch will be blocked until you force it to quit.
>>>
>>> BUT, if you remove the last directdrawsink, it works just fine.
>> Does it work with a different videosink? directdrawsink doesn't work
>> very well generally.
>>
>> Mike
>>
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> 
> 
> 





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