[gst-devel] OpenGL context: GTK X overlay v/s SDL v/s Clutter v/s Wx

Vincent Torri vtorri at univ-evry.fr
Mon Apr 19 15:47:41 CEST 2010



> Before putting 1-2 days in porting the examples to GtkGLExt, I would
> like to hear some success stories or advices regarding one of those
> toolkits or another. So, does anyone has good reasons to recommend one
> or another? Maybe Clutter would be to be considered? I draw my shapes
> and textures using some low-level vertex manipulation, and I use GLSL
> shaders and such.

You can also try Evas [1], which supports OpenGL, among other backends. 
I've written a gstreamer sink for it.

regards

Vincent Torri

[1] http://www.enlightenment.org/




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