[gst-devel] OpenGL context: GTK X overlay v/s SDL v/s Clutter v/s Wx

Alexandre Quessy alexandre at quessy.net
Tue Apr 20 09:43:43 CEST 2010


2010/4/19 Vincent Torri <vtorri at univ-evry.fr>:
>
>
>> Before putting 1-2 days in porting the examples to GtkGLExt, I would
>> like to hear some success stories or advices regarding one of those
>> toolkits or another. So, does anyone has good reasons to recommend one
>> or another? Maybe Clutter would be to be considered? I draw my shapes
>> and textures using some low-level vertex manipulation, and I use GLSL
>> shaders and such.
>
> You can also try Evas [1], which supports OpenGL, among other backends.
> I've written a gstreamer sink for it.

Hello Vincent,
That might be interesting for my application, even though the toolkit
I know best so far is GTK+.
Have you got some example code for an OpenGL application in Evas?

Thanks,
Alexandre

>
> regards
>
> Vincent Torri
>
> [1] http://www.enlightenment.org/
>
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-- 
Alexandre Quessy
http://alexandre.quessy.net/




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