How to get GStreamer for Windows and for Android work together with h264 over RTP?

Andoni Morales ylatuya at gmail.com
Fri Apr 26 09:27:39 PDT 2013


Could you please capture the gdp stream and upload it somewhere please?


gst-launch.exe udpsrc port=5400 caps="application/x-rtp,
media=(string)video, clock-rate=(int)90000, encoding-name=(string)H264,
payload=(int)96" ! gstrtpjitterbuffer ! rtph264depay ! h264parse ! gdppay !
filesink location=h264.gdp

Andoni


2013/4/26 iljan <ilja.nev at gmail.com>

> My goal is to capture video, encode it with x264, stream it over RTP,
> receive
> it on Android, decode and display with as low latency as possible to get.
> The encoder/sender machine is Windows 7 with OSS build
> "GStreamer-WinBuilds-GPL-x86-Beta04-0.10.7.msi" installed (released on
> 03.2011). It happily runs the capture/encode/stream pipline that looks like
> this:
>
> gst-launch.exe -v ksvideosrc device-index=0 ! videorate ! video/x-raw-yuv,
> width=320, height=240, framerate=30/1 ! ffmpegcolorspace ! x264enc
> tune=zerolatency ! rtph264pay ! udpsink host=127.0.0.1 port=5400
>
> I have tested the stream with a client pipeline running on the same
> machine:
>
> gst-launch.exe udpsrc port=5400 caps="application/x-rtp,
> media=(string)video, clock-rate=(int)90000, encoding-name=(string)H264,
> payload=(int)96" ! gstrtpjitterbuffer ! rtph264depay ! h264parse !
> ffdec_h264 ! ffmpegcolorspace ! videoscale ! "video/x-raw-yuv, width=320,
> height=240" ! autovideosink
>
> And it plays really well.
>
> I have successfully built an Android application based of GStreamer and it
> is possible for me to build custom pipilenes and run them on Android. But
> when I stream to my phones IP and run the same receiver pipeline on Android
> I get unwatchable crippled video of very low quality, with blocks and
> artifacts all over the picture.
>
> The GStreamer SDK version for Android is:
>
> http://cdn.gstreamer.com/android/arm/gstreamer-sdk-android-arm-debug-2012.11.zip
> It looks like it's a newer build.
>
> So I decided to install the same build version of GStreamer SDK on my
> Windows 7 machine also:
> http://cdn.gstreamer.com/windows/x86-64/gstreamer-sdk-x86_64-2012.11.msi
>
> Now when I run sender pipline on Windows with older OSS build and receiver
> pipeline with newer SDK build I get the same effect as on Android: the
> video
> is displayed but it is broken. I cannot test it on windows with the newer
> SDK as sender, because the new SDK does not include any encoders and it is
> not clear to me how to add any.
>
> So the question is: how do I get the same version of GStreamer running on
> Windows as encoder and on Android as receiver?
>
>
>
> --
> View this message in context:
> http://gstreamer-devel.966125.n4.nabble.com/How-to-get-GStreamer-for-Windows-and-for-Android-work-together-with-h264-over-RTP-tp4659701.html
> Sent from the GStreamer-devel mailing list archive at Nabble.com.
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> gstreamer-devel at lists.freedesktop.org
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>



-- 
Andoni Morales Alastruey

LongoMatch:The Digital Coach
http://www.longomatch.ylatuya.es
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