Internal installation of GStreamer on Mac OS X

Andoni Morales ylatuya at
Mon Jul 22 03:40:44 PDT 2013

2013/7/19 4ernov <4ernov at>

> > On Fr, 2013-07-19 at 02:48 +0400, Alexey Chernov wrote:
> > > Hello,
> > > as we remember, there were some problems with internal installation of
> > > GStreamer libraries on 0.10.x (i.e. to copy it inside app bundle was
> sort of
> > > impossible). IIRC, it's expected that the situation was improved with
> 1.0
> > > branch. Is that right? Is there any easy way to put GStreamer 1.0
> libraries
> > > along with the application inside app bundle?
> >
> > I don't think anything in that regard has changed. What exactly were the
> > problems?

It's something that's not related to GStreamer but to way the dynamic
linker works in OS X. What needs to be fixed is the OS X relocator script
to use a different relocation technique, but using
DYLD_FALLBACK_LIBRARY_PATH is easy enough to integrate it in the start
script of the application.


> As I remember, there were problems with dynamic loading of plugins and
> dyld linker, it couldn't find certain plugin libraries when they
> weren't placed in pre-compiled place (i.e. in /Library/Frameworks).
> Andoni suggested to use DYLD_FALLBACK_LIBRARY_PATH in start script of
> the bundle as a workaround and also said, there were planned more
> elegant way to solve this which would be implemented in future
> versions of SDK. Maybe, static plugins is the solution?
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Andoni Morales Alastruey

LongoMatch:The Digital Coach
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