Question about playback loops inside a decoder
Tim-Philipp Müller
t.i.m at zen.co.uk
Fri May 31 15:33:39 PDT 2013
On Fri, 2013-05-31 at 19:26 +0200, Carlos Rafael Giani wrote:
> I am finishing some elements that decode old video game music files. One
> common property of these files is that they often loop.
> Traditionally, the looping is handled by the decoder directly. However,
> this seems to be in conflict with the way it is done in GStreamer,
> since this would mean that a decoder element emits seek events along
> with the newsegment ones.
>
> Now I wonder how to do this properly. When the loop happens, it is
> equivalent to seeking backwards (to the point where the loop begins).
> Should the element then send a seek event downstream, and a newsegment
> one afterwards?
Why would it send a seek downstream? Seek events only go upstream. I
don't think there should be any seek events here.
The decoder could just continue to send the same data again but with
appropriately offset timestamps, as if it was a continuous stream. Or it
could send a new segment event but move the base offset along like a
demuxer/parser would when it loops (and then start from 0 again).
Cheers
-Tim
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