iOS: AURemoteIO at 0x31ab420: IOThread exiting with error 0x10004006

Sebastian Dröge sebastian at centricular.com
Wed Nov 13 13:07:07 PST 2013


On Mi, 2013-11-13 at 15:22 +0100, Elio Francesconi wrote:
> I’ve opened a file bug.
> https://bugzilla.gnome.org/show_bug.cgi?id=712182
> 
> It seems AUAudio library fails when I initialise osxaudiosrc and osxaudiosink… have you experience on that? It seems a common issue, if you useAUAudio on iOS7.

There's some code in the osx plugin that tries to mitigate some thread
unsafety in the APIs we use there. Maybe that's related or not done in
all places. Maybe it happens when both elements are initialized at the
same time.

I wasn't able to reproduce it here, don't have access to my iOS device
for the next days. 

> Do you think I could use a different source/sink to solve my issue?

There's no other audio source and sink available for iOS, we'll have to
fix this one :)

-- 
Sebastian Dröge <sebastian at centricular.com>
Centricular Ltd - http://www.centricular.com
Expertise, Straight from the Source
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