glimagesink FPS client-redraw
Arnaud Loonstra
arnaud at sphaero.org
Sat Nov 15 14:44:15 PST 2014
I'm testing some client-redraw setups similar to the provided cube example:
http://cgit.freedesktop.org/gstreamer/gst-plugins-bad/tree/tests/examples/gl/generic/cube
When I use a videotestsrc and the glimagesink pipeline I'm getting
around 60 client-redraws per second.
If I change that into a v4l2src for example it drops to around 5 calls
per second.
Although the framerate in the video seems is much higher/normal (I don't
know how to measure that but in the debug it says it uses framerate=30/1)
Any idea why I'm only getting 5 client-redraws per second?
Here's a log of the 5 calls/sec test:
http://pastebin.com/CgAGm8MA
Using latest git on Debian Jessie x86_64.
Rg,
Arnaud
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