GStreamer iOS: how to get the latest code in custom build

Sebastian Dröge sebastian at centricular.com
Mon Feb 16 03:29:36 PST 2015


On Fr, 2015-02-13 at 01:40 -0800, tausiq wrote:
> Hi Edward, 
> 
> Thank you for your reply. 
> 
> I used the cerbero source from:
> http://cgit.freedesktop.org/gstreamer/cerbero/
> 
> git commit: 5487cdcb0c5879e20b2bc29a414fca66c3a7a594 
> git message: opus.recipe: Update to 1.1, and add a comment about fixed-point
> ASM assembly
> link:
> http://cgit.freedesktop.org/gstreamer/cerbero/commit/?id=5487cdcb0c5879e20b2bc29a414fca66c3a7a594
> 
> and I would like to have this particular change in my custom GStreamer
> build,
> 
> gst-plugins-bad
> file: vtdec.c
> git commit: dac3e4ca06fd50fd88be7f1039bfe156e099c5b9
> git message: vtdec: Don't dereference NULL frames when draining/flushing
> link:
> http://cgit.freedesktop.org/gstreamer/gst-plugins-bad/commit/?id=dac3e4ca06fd50fd88be7f1039bfe156e099c5b9
> 
> But this exact change was not there in source. Can you please give some
> light on the issue, why this might happen? 

Are you doing a clean build (i.e. run the wipe command before)? If so
you should get the very latest code.

If you're just updating from a previous build, you will have to run the
buildone command on every single recipe that had changes since your last
build and then run the package command again. Note that for the
GStreamer recipes there's always a static and non-static variant.

-- 
Sebastian Dröge, Centricular Ltd · http://www.centricular.com
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