glimagesink : lockup when using overlay and going back to ready state

Nicolas Dufresne nicolas.dufresne at
Mon Oct 5 04:24:09 PDT 2015

Le lundi 05 octobre 2015 à 11:07 +0000, philippe renon a écrit :
> Other sinks, like the d3d image sink for instance, have a boolean
> flag that make it explicit whether the sink owns the windows (and
> can/should destroy it, etc...) or not.

I'm not sure this is related. On Windows, there is certain operation
that leads to deadlock if the you are currently destroying the window
(regardless if it's GStreamer of your application doing so). This seems
to be the case if a resize, a key or a mouse event is received during
that moment. We could not find the details from the documentation.

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