ccrisler at mutualink.net
Mon Oct 12 12:41:21 PDT 2015
You can set the variable GST_DEBUG=<plugin debug name>:N,<plugin #2 debug
name>:M,... where N,M are from 0 to 6 or 7 (higher gives more verbose
debugging). The variable can be set before running the program (export
GST_DEBUG=... on Linux) and can be set dynamically from your app. Check the
doc for GST_INFO for more info. A short cut might be to start with
GST_DEBG=*:3 to get started and see the names that you are interested in,
then enhance the variable for targeted tracing. Some elements can be very
On Mon, Oct 12, 2015 at 10:58 AM, symeon.mattes <symeon.mattes at gmail.com>
> I'm trying to play in iOS a specific file by using something very simple
> through the filesrc plugin.
> gst-launch-1.0 filesrc location=song.ogg ! decodebin ! audioconvert !
> audioresample ! autoaudiosink
> However I can't hear from the loudspeaker anything. I have tried different
> versions such as
> gst-launch-1.0 filesrc location=song.ogg ! oggdemux ! vorbisdec !
> audioconvert ! audioresample ! autoaudiosink
> but with no success. I have tried just to play a simple sinus signal and it
> gst-launch-1.0 audiotestsrc freq=500 ! audioconvert ! audioresample !
> So it seemed either the location of the file is not correct, or there is
> something wrong with the decoding. Is there any way I could debug it
> View this message in context:
> Sent from the GStreamer-devel mailing list archive at Nabble.com.
> gstreamer-devel mailing list
> gstreamer-devel at lists.freedesktop.org
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